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Clash royale balance changes november 2017
Clash royale balance changes november 2017













clash royale balance changes november 2017

Really cool and easy 6-win Challenge, where you can use only the cards, which were in the game during Global Launch. League players could get the Draft Chest after each season.

clash royale balance changes november 2017

Every next league starts after reaching 300 Trophies more. After reaching that, you will enter Challenger 1. Play Clan Battles to complete Clan Battle Chest. The old Legendary Arena turned into Hog Mountain and stayed as an Arena 10.Ĭlan Battles aka the first version of 2v2 was introduced.Ĭlan Battles can be played only with your clanmates. New Arena was introduced, Legendary Arena, which became Arena 11. Down the road, Night Witch was absolutely overpowered, Heal was decent on only one deck (Dirty 3M Heal…), Bandit was viable, but not too good, and Bats were terrible. Nothing really game-changing.įour new cards were introduced: Bandit, Heal, Bats and Night Witch.īandit Draft Challenge was already announced on March 17, 2017. The biggest ones were Executioner (Axe hit radius increased by 10%), Lumberjack (Rage Duration + 1.5s (+0.5s/level)), and Arrows (Now travel 33% faster). This meta was sad… Log bait was slowly conceived…

clash royale balance changes november 2017

Combinations like RG Furnace were everywhere, and The Log was just so good at the 2 Elixir cost. Royal Giant and The Log were considered as one of the most OP cards in the game. Other changes that didn’t change much were: Baby Dragon, Witch, Dark Prince and Skeleton Army. The biggest ones were PEKKA (Deploy Time decreased from 3s to 1s), Poison (Duration decreased from 10s to 8s, damage increased by 24%), and Skeletons (Skeleton count increased from 3 to 4). Combinations like Executioner + Tornado were still great.Įxcept for this, almost all the updates were buffs. That was actually a good nerf because it didn’t make him dead, but not OP.

clash royale balance changes november 2017

It was inevitable that Executioner is gonna see some nerfs. The most dominating decks at the time were: Giant Prince, Hog Bait, and Golem beatdown. Goblin Gang found their place on many decks, but the rest had really small use rate. The fourth one quickly turned into one of the most OP cards and shifted into meta in no time. Probably the biggest shock was the Zap nerf, making it no longer one-hit the Goblins.įour new cards were released: Goblin Gang, Battle Ram, Dart Goblin, and Executioner. Now, it starts every Monday, lasts 3 days, and needs 1600 Crowns to complete.Įlite Barbarians, Mega Minion, and Ice Golem have received an obvious nerf, while Electro Wizard received a huge buff. Some other meta cards were: Graveyard, Mega Minion, Giant. They were just buffed in a crazy way and turned into a way too OP card. Thanks a ton for reading and come back soon for more info on this new update.Meta could be described in two words: Elite Barbarians. So those are all the balance changes that have been for the March 2016 update! Personally, I think that they have a lot of great changes in there. Lastly, we have the poison which basically gets a reduced duration to kill troops even faster…. Skeletons will return to 4, making it much more consistent with the skeleton army and hopefully a return to popularity. The dark prince and witch, both underused at the top levels are being buff a bit, the DP with hitpoints and the witch with DPS. Many people see the deploy time increase as a nerf because they can’t build up as much elixir, but having a faster spawn time makes him a solid counter for elite barbs and executioner. The first of the buffs, the pekka is an interesting one. Also, the skeleton army got a very small buff with one of the skeletons being removed. Not too strong of a nerf, but it should be enough to make him not so powerful. Now obviously the executioner is being nerfed as there have been complaints across Clash Royale at all arenas about how strong he is. Poison: Duration decreased to 8s, DPS increased by 24%.Executioner: Range decreased by 0.5, Attack radius decreased by 10%.Buffs are highlighted in red while nerfs are covered in blue. So here are the balance changes that Clash Royale will be implementing the March 2017 update.

Clash royale balance changes november 2017 update#

Part of the newest update for Clash Royale in March 2017 has been leaked by a popular YouTuber and shared on Reddit! This part of the update, the balance changes that are updated in every new update, include some changes that definitely needed to happen in Clash Royale.















Clash royale balance changes november 2017